
A Wizard’s Secret
Anyone who could construct a stable Spell Model could become a Wizard — that was the Wizards’ ultimate secret! Having been given a new life as the son of an aristocrat and armed with a super quantum computer from his past life, Spell Models came as easily as breathing to Merlin. With this overwhelmingly huge advantage, would Merlin become the greatest Grand Wizard of all time?
Chapter List
- Chapter 1 Merlin
- Chapter 2 Backward world
- Chapter 3 Supernatural civilization
- Chapter 4 Elemental Swordsman
- Chapter 5 Antique (on)
- Chapter 6 Antique (below)
- Chapter 7 Ji Ya
- Chapter 8 Relief
- Chapter 9 Hallucinations
- Chapter 10 Leader of Pula
- Chapter 11 Physical changes
- Chapter 12 Old man
- Chapter 13 Morta script
- Chapter 14 heresy
- Chapter 15 Caster (1)
- Chapter 16 Caster (2)
- Chapter 17 Ring
- Chapter 18 Question
- Chapter 19 Spell Note
- Chapter 20 Spell Model
- Chapter 21 Matrix number
- Chapter 22 Fireball
- Chapter 23 Encounter (on)
- Chapter 24 Encounter (below)
- Chapter 25 real identity
- Chapter 26 whisper
- Chapter 27 Guild Wars (1)
- Chapter 28 Guild Wars (2)
- Chapter 29 Windfall
- Chapter 30 VIP
- Chapter 31 Territory (on)
- Chapter 32 Territory (below)
- Chapter 33 Strange wind
- Chapter 34 meet
- Chapter 35 Casting Tool (1)
- Chapter 36 Casting Tools (2)
- Chapter 37 Thieves (1)
- Chapter 38 Thieves (2)
- Chapter 39 Hands-on (on)
- Chapter 40 Hands-on (below)
- Chapter 41 Big action
- Chapter 42 The second spell model
- Chapter 43 Ambition
- Chapter 44 The old castle crisis (on)
- Chapter 45 The old castle crisis (below)
- Chapter 46 Battle in Blackwater City (1)
- Chapter 47 Battle in Blackwater City (middle)
- Chapter 48 Blackwater City Guild Wars (2)
- Chapter 49 too weak
- Chapter 50 Battle of the caster! (on)